Name
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Description
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Selecting an object sets it as the new target for whatever function users wish to perform.
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Setting an object as the center makes that object the pivot point around which the camera and the rest of the Solar System will move on the screen.
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Selecting a Rendering Frame chooses a reference frame (centered at the central body) relative to which the camera position and orientation will be fixed during visualizations.
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Adjusting the camera view changes the camera view direction relative to the selected rendering frame or changes the size of the camera field of view without changing the camera position.
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Moving the camera changes the camera’s position relative to the central object, with or without rotating the camera.
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Using a vector to set the camera view is a special case that simultaneously changes the rendering frame, camera position, and camera orientation.
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